Friday, December 4, 2009

Modern Warfare 2: I hate it and love it

Modern Warfare 2 has done something that I've wanted to organize for a few years now and I can't help but be a little jealous. As a gamer (yep, I'll admit it even though I'm a bit fearful of the assumptions that are carried with that title), I've seen the evolution from playing with your friends in a room on a 24" TV to the introduction of high speed internet and HD televisions in all of our homes. With that came a general decline in the time being spent chatting with your friends while shooting each other with a Klobb in Goldeneye. That always made me sad. However, I was certainly willing to settle for its replacement by online gaming, especially since college equally lowered our time playing together.

Well, here's where MW2 has succeeded where I feel I've failed. Last night I had a blast playing with 4 of my close friends playing the game online with voice chat (again, the stereotypical nerd scene comes into view: headset, controller, TV). These friends and I love to be together, but I'll be honest that none of us are crazy about sitting on the telephone and chatting, so we rarely get a chance to talk other than email and text. Gaming has changed that. Yes, this time is being used to play MW2, but it is also being used as time for conversation like others would do at a coffee shop or at a bar. Moreover, the benefit extends further in allowing our group, which is stretched across the states of Minnesota and South Dakota, to interact all together despite our location.

The reason I'm a bit jealous and angry towards MW2 is that I've wanted this to come to fruition for years. It has periodically with Halo 3 and a few other titles, but for some reason MW2 has put fire in my friends' boots. Personally, I don't even think the game is that great. It's fun, but it can often be frustrating if you aren't a pro at the game. Yet, the experience is still a blast when played together as most games are. Kudos MW2.

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